Mike Oakley / Digital Artist
I’m a multi-disciplined digital artist working in: 3d Animations, Look Dev, VFX, and Compositing.
In my 20+ years as an artist I have enjoyed changing hats on projects to fill in gaps on a production. I encourage an energetic attitude and teamwork, modernizing pipelines, and problem solving with my technical insight.
My experience comes from working on rapid television episodics, fast paced commercials and larger than life disaster films, all while continuing to tinker with the latest tech in an ever changing medium.
Lets do something great together!
Animals and Vehicles
Cameras and Scene
Shading and Lighting
Comp and 3d Pipelines
Fire, Smoke and Fog
Explosions and Destruction
Blood and Grime
Banshee / Vehicle Animations, Look Dev
Priest / CG Supervisor
To The Flame / Animation, Rigging, and Look Dev
Boeing / Animations, Look Dev, and Compositing
Under the Dome / VFX, Butterfly wrangler, and Look Dev
Oblivion / Dynamic Animation, and VFX
Under the Dome / Animation and VFX
Extant / Fire and Destruction VFX
Castle / CG Lead and Animation