Whale in a bag
A quick Houdini jam this weekend.I had animated this whale in 3dsmax a few years ago. Then developed a shader in Maya and Arnold which I then recreated in Houdini for Mantra.
I wanted to take a more cinematic approach to the dangers of throwing plastic bags away.
Inspired by Anselm and his really cool trash whale concepts.
#sidefx #houdini #maya #vfx4life #vfx #animation #nuke #simulations #vellum
Air Head
It's been a while since I've rendered anything through Houdini. Mostly because my home computer was so old. Recently upgraded to a 4070 super and that combined with my old 1070t, dual rendering Works! I'm getting nice render time with Karma with Vellum .
Although trying to get used to the USD render pipeline has been a challenge. It feels very backwards from how traditionally I do lighting and rendering.