We Can Heal Together
Role : Senior CG Generalist
VFX Studio : Nexodus
Studio : Meptik
As the Senior CG Generalist at Nexodus, I was responsible for creating realistic cloud simulations for the We Can Heal Together campaign produced by Meptik. Using Houdini, Maya, and Nuke, I developed high-quality volumetric cloud effects that seamlessly integrated into the final visuals, helping support the project's cinematic look while meeting production deadlines. My work focused on delivering efficient, production-ready FX that enhanced the campaign's emotional storytelling.
Houdini • Maya • Nuke • CG Generalist • Clouds - FX