To The Flame
Director: Geri Ulrey
Studio: The Picture Shop
Role: Senior CG Generalist
As Senior CG Generalist, I was responsible for animation, rigging, look development, and compositing for the project. A major focus was developing the look and design of the creature wings, exploring a wide range of creative directions through rapid multi-material assignments and iterative brainstorming.
Each wing design was developed to convey a distinct mood and visual personality, with unique looks created to help guide the creative process. Using a fully node-based material pipeline, I was able to quickly generate variations, adjust material percentages, and respond efficiently to client feedback as the final look evolved.
3dsmax • V-Ray • Nuke • Animals
Animation, Look Dev, Rigging, and Compositing.
Using quick multi-materials assignments we went thru a brain storming phase. The focus was on the wings and then the wings underneath. To keep the creative juices flowing and express design I assigned unique names to each look.
Name likes: Bizarre, Dazed, Far Away, Glamor, Royal, and Wonder all expressed a mood to each design.
Its all about options
Once we got closer to the feeling I provided percentage base options. Keeping the whole material pipeline node based I was able to quickly turn around percentages of what the client wanted.