Versions vs Masters/Archive

In my time working at different studios I’ve seen this age old question of how we should save our files. Versioning (v001,v002,v003, etc) vs Masters (MyProject_Master, MyProject_archive). At the end of the day Version is the best way to go as I will decribe below




Each file is a new version

One file that can be referenced

References need to be updated

 References do not need to be updated

A lot of files in the parent folder

Only one file in the parent folder

Prevents accidental overwritten Master is always overwritten
I/O issue only effect that file I/O issue will effect Master
Easy to track back to different versions Unable to track a render version
Most production software supports versions  Most software doesn’t support master/archive
Easy to support with programming A lot harder to program



The rule of thirds

The rule of thirds is a “rule of thumb” or guideline which applies to the process of composing visual images such as designsfilmspaintings, and photographs.[1] The guideline proposes that an image should be imagined as divided into nine equal parts by two equally spaced horizontal lines and two equally spaced vertical lines, and that important compositional elements should be placed along these lines or their intersections.[2]Proponents of the technique claim that aligning a subject with these points creates more tension, energy and interest in the composition than simply centering the subject.

Here is how to display this in 3dsmax : Default max comes with only 4:3 and 12:9