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Rendering Tokens
Rendering > Tokens
{tokens}
Description
Example
{sequence_name}
The Level Sequence Asset name.

{shot_name}
The name of the Shot Section in the Level Sequence, otherwise falls back to sequence asset names.
{frame_number}
The frame number of the sequence being rendered. This token will be stripped for any video output, as it is meant only for image sequence files.

{version}
The version number defined by either Auto Version or Version Number.

{output_resolution}
The full output resolution, formatted by {width}_{height}.

{render_pass}
Will be replaced with the name of the Render Pass the image is for during rendering. Automatically inserted if rendering multiple render passes to ensure final images have unique names.
I prefer multilayer EXR and do not use this token


Output Directory and File Name Format both support tokens
{sequence_name}\{version}\{sequence_name}_{version}.{frame_number}