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Rendering Tokens

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The Level Sequence Asset name.


The name of the Shot Section in the Level Sequence, otherwise falls back to sequence asset names.


The frame number of the sequence being rendered. This token will be stripped for any video output, as it is meant only for image sequence files.


The version number defined by either Auto Version or Version Number.


The full output resolution, formatted by {width}_{height}.


Will be replaced with the name of the Render Pass the image is for during rendering. Automatically inserted if rendering multiple render passes to ensure final images have unique names.

I prefer multilayer EXR and do not use this token

Output Directory and File Name Format both support tokens


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