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Rendering Tokens

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Rendering > Tokens

{tokens}

Description

Example

{sequence_name}

The Level Sequence Asset name.

{shot_name}

The name of the Shot Section in the Level Sequence, otherwise falls back to sequence asset names.

{frame_number}

The frame number of the sequence being rendered. This token will be stripped for any video output, as it is meant only for image sequence files.

{version}

The version number defined by either Auto Version or Version Number.

{output_resolution}

The full output resolution, formatted by {width}_{height}.

{render_pass}

Will be replaced with the name of the Render Pass the image is for during rendering. Automatically inserted if rendering multiple render passes to ensure final images have unique names.

I prefer multilayer EXR and do not use this token

Output Directory and File Name Format both support tokens

{sequence_name}\{version}\{sequence_name}_{version}.{frame_number}

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