3dsmax : Displaying Rule of Thirds

3dsmax : Displaying Rule of Thirds
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The rule of thirds is a “rule of thumb” or guideline which applies to the process of composing visual images such as designsfilmspaintings, and photographs.[1] The guideline proposes that an image should be imagined as divided into nine equal parts by two equally spaced horizontal lines and two equally spaced vertical lines, and that important compositional elements should be placed along these lines or their intersections.[2]Proponents of the technique claim that aligning a subject with these points creates more tension, energy and interest in the composition than simply centering the subject.

Here is how to display this in 3dsmax : Default max comes with only 4:3 and 12:9

Mike Oakely

Mike Oakely

Mike Oakley is a seasoned and passionate freelance visual effects artist in Seattle, Wa. He is a true generalist. Animations, material creations, FX, composting, editing, audio are all skills he enjoys working with. In 2013 he won a Emmy for Outstanding Special Visual Effects in a Supporting Role for the episodic "Banshee". His energetic attitude, strong work ethic and creative insight assures projects are completed on time and exceed expectations. He enjoys changing of hats on a project to fill in gaps on a production.