How to Linear Workflow: NukeCreated On2018-06-01byMike Oakely Print You are here: Wiki Home Nuke How to Linear Workflow: Nuke < Back to Wiki Using a LUT From 3dsmax & VRay [siteorigin_widget class=”SiteOrigin_Widget_Image_Widget”][/siteorigin_widget] Use this if you are manually loading in a color correction from 3dsmax. Load the LUT NUKE: Load using the Vectorfield Gizmo Non LUT’s You can recreate the 3dsmax&VRay style with custom gizmos like : LINK : https://forums.chaosgroup.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-tutorials-tips-tricks/62729-tone-mapping-in-nuke Or use a expression Node Expressions, Change the BurnAmount to a number between 0-1 r*(1+r*(BurnAmount**2))/(1+r) g*(1+g*(BurnAmount**2))/(1+g) b*(1+b*(BurnAmount**2))/(1+b)