How to Linear Workflow: Nuke

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Using a LUT From 3dsmax & VRay

Use this if you are manually loading in a color correction from 3dsmax.

  1. Load the LUT
    1. NUKE: Load using the Vectorfield Gizmo
  2. Non LUT's
    1. You can recreate the 3dsmax&VRay style with custom gizmos like :
      1. LINK :
    2. Or use a expression Node
    3. Expressions, Change the BurnAmount to a number between 0-1
      1. r*(1+r*(BurnAmount**2))/(1+r)
      2. g*(1+g*(BurnAmount**2))/(1+g)
      3. b*(1+b*(BurnAmount**2))/(1+b)
Mike Oakely

Mike Oakely

Mike Oakley is a seasoned and passionate freelance visual effects artist in Seattle, Wa. He is a true generalist. Animations, material creations, FX, composting, editing, audio are all skills he enjoys working with. In 2013 he won a Emmy for Outstanding Special Visual Effects in a Supporting Role for the episodic "Banshee". His energetic attitude, strong work ethic and creative insight assures projects are completed on time and exceed expectations. He enjoys changing of hats on a project to fill in gaps on a production.